Rectangle Elimination in Sudoku
Rectangle Elimination follows one candidate around four boxes. Start with a hinge H whose row or column has exactly one other place for the digit, S. A possible target T lies on the perpendicular line through H. If T held the digit, H would be off and the strong side would force S on. When T and S then see every remaining place for that digit in the diagonally opposite box, the box would have nowhere to put it. T therefore cannot hold the digit.
How to spot it
- Choose one digit and find a row or column where it has exactly two candidate cells. Call the cell where the pattern turns H, and the other end of the strong side S.
- From H, look along the perpendicular line for a target candidate T in another box. For Sudokuno's S7 form this line must have more than two candidate positions, so it is not another strong link.
- The fourth-corner box is in T's band and S's stack for a row-strong pattern; transpose that description for a column-strong pattern.
- List every remaining candidate for the digit in that fourth box. Each one must see T or S. A rectangle-like picture alone proves nothing, and one uncovered candidate invalidates the elimination.
Why it works
Assume T contains the digit. Because T and H share the perpendicular line, H cannot contain it.
H and S are the only two positions in their strong row or column. With H off, S is forced on.
Now T and S are both on under the assumption. If their sight covers every candidate in the fourth-corner box, they remove every possible location for the digit there. A Sudoku box cannot be left without that digit, so the assumption is impossible.
Only the candidate digit is removed from T. Nothing in this proof licenses another candidate removal or a placement.
A real example from Sudokuno
The board below is a real Sudokuno puzzle, shown exactly as it stands just before Rectangle Elimination applies. Everything up to this point was solved with ordinary techniques.
| 8 | 2 | 7 | ||||||
| 2 | 7 | 8 | 6 | |||||
| 7 | 8 | 5 | 1 | |||||
| 5 | 7 | 4 | 6 | 3 | 1 | 2 | 8 | 9 |
| 6 | 8 | 2 | 1 | 5 | 3 | |||
| 3 | 1 | 9 | 8 | 2 | 5 | 6 | 7 | 4 |
| 4 | 1 | 8 | ||||||
| 2 | 9 | 7 | 3 | 1 | 8 | 4 | 6 | 5 |
| 8 | 5 | 4 | 1 | 2 |
Click away the candidates the technique removes - 1 of them - then press Check. Nothing is saved, and your own game is untouched.
Example: Rectangle Elimination - Sudokuno - not yet published in the puzzle picker
- Candidate 3
- Houses: row 2, column 3 and box 1
- Hinge H: R2C8
- Strong mate S: R2C3
- Fourth-box candidates: R7C2 and R9C3
- Pattern: R2C8, R2C3, R7C2, R9C3 and R7C8
- Removes 3 from R7C8
- Step 27 of 56 in the solve
Key: hinge H strong mate S fourth-box candidates target cells
How the hint helps you
Sudokuno's hint reveals the structure in three steps, without giving away the digit straight away.
- Hint 1 Sudokuno marks H, S and their row or column. The digit has exactly two places in that line, so switching H off must switch S on.
- Hint 2 The target, fourth-corner box and its candidate witnesses appear. Suppose the target were on: H would turn off, S would be forced on, and T plus S would cover every place for the digit in the fourth box.
- Hint 3 That assumption would empty the fourth box of the digit, so the highlighted candidate can be removed from the target.
The useful check is coverage, not appearance: trace every candidate in the fourth box to T or S. If even one survives both, there is no Rectangle Elimination.
Ready to try it yourself?
You will get a real Sudokuno puzzle at Specialist level S9, where Rectangle Elimination is needed to finish it.
Practise Rectangle EliminationWhat Sudokuno covers
Sudokuno implements the classical standard-grid, single-digit form with one genuine row or column strong side and a non-strong perpendicular side. Double and Extended Rectangle Elimination, the two-strong-link variation, Empty Rectangle as a separate technique, X-Cycles, grouped or AIC forms, Jigsaw and diagonal variants, Unique Rectangles are outside S7.